For the last leg, we had to combine our efforts throughout the year including the research itself, the methods learnt through the likes of service design tools, the science of ethnography and our investigation into semiotics as designers, and create a final research proposal; thus creating a miniature version of the journey taken when writing such papers as a dissertation. I have to say, it's not half as bad as I would of expected, and have actually enjoyed several aspects of it, particularly ethnography and semiotics. Both help develop your approach as a designer be it from any discipline, as the principle remains the same - thoughtful design makes good design, and these are the things that help you engage with the user. I have learnt so much from this perspective, and as silly as it sounds I had previously not considered the consumer and or user half as important as they are. This ironically lead me to understand that understanding in itself is absolute key when designing for anybody other than yourself.
So, throughout this academic year I have been looking at how to engage the user in terms of advertisement. As I have previously stated, I have been asked to derive a research proposal from this, with specific regards to our individual disciplines. Advertising however, is an across the board topic, so I shall take a more personal outlook on the following, rather than a generalised I&ED outlook. I have linked in my previous posting throughout, as well as at the end of each category (although renamed the postings to fit the context).
Related Posts:
Design Studies: Service Design Tools
Design Studies: Ethnography
Design Studies: Semiotics
Design Studies: Final on Viral Advertising
Who
I would seek to explore what exactly it is that gets a graduate into practise other than their qualification(s) - as due to our current economic climate, employment is becoming increasingly difficult for inexperienced designers to successfully pursue. It is common knowledge that it is extremely difficult to land an internship during their academic years, and post-graduation it is becoming exponentially difficult to achieve employment with little or indeed no experience what so ever. Practices and companies are cutting back budgets, making already employed people redundant, let alone creating new positions for inexperienced yet professional designers. So my question is, how can you combine viral advertisement and innovative marketing strategies with the lengthly task of seeking graduate employment?
During one of our lectures this year, Lauren Currie (known in the realms of the internet as @RedJotter) suggested something that has stuck in my mind. She suggested that those seeking internships should not call a practise they were interested in, but rather actively go in and ask. She proposed we ask one of the members of staff out for coffee, and be that person who goes and enthusiastically requests experience. Her outlook was to be forward about these things, and not to back down if you were shown the door.
Related Posts:
What
But what else can be done? Surely there is more to this than hopelessly doing the rounds of companies in a lottery type fashion, hoping one day your numbers might just come up. Starting off small with things such as a "blog flyer" is all very well, but I would like to investigate into what makes a person memorable, what you can do to create a stir, and how can you become your own viral advert "epidemic"? I recently did a post on innovative CV ideas, which could be an aspect incorporated into your very own guerrilla marketing technique. How do you sell yourself as a new brand that everyone needs? Similar to as described in Gladwell's The Tipping Point, how do you make yourself sticky?
The BBC reported that only 13% of creative arts graduates found employment within the first six months of graduation. The Guardian also reports on employment statistics for 2010. How do you ensure you fall into the right category within those statistics? In order to tackle such a never ending issue for graduates around the world from multiple industries, but more specifically those within the design sector, how would I propose I investigate this?
This is a real issue and unfortunately has real consequences, with The BBC unfortunately also reporting that design has one of the lowest employment rates, showing graduate unemployment at a 17 year "high".
Related Posts:
Design Studies: Blog Flyer
Design Studies: What Makes A Person Memorable
Design Studies: Creating A Stir
Design Studies: Creating Your Own Viral Ads
Design Studies: Innovative CVs
How
How do you extract the reasons one graduate is employed, while a similarly qualified, aged, and experienced graduate may not quite cut it? What is it that propels yourself from run of the mill nobody, into sought after fresh meat on the market? I propose that in order to find this out, studies would have to be created to analyse successful candidates qualities versus all applicants qualities, along with sought after free lance designers that provoke employers to come to them. Further to my previous research that suggests irrelevant stunt like attention seeking marketing strategies may work well, I would like to examine wether or not this would be appropriate for self supported viral marketing strategies, or if a strong brand ethic is required prior to tackling the irrelevant viral advert market. I propose that a ethnographic based survey be taken, paying particular attention to the trends seen on the likes of such social networks as Twitter.
If a selection of newly graduated design students were to be followed for the crucial first 6 months after graduation, would those who actively use their Twitter to make new connections be the first to be employed?
If all current fourth year I&ED students were to be followed for the initial period after graduation, who would be employed first and by what means?
I would also propose to contact design practises and actively seek the answers as to how they tackle the process of selecting a new employee, and the ways they instantly cut down applications from everything to the "select few". For example, Think Vitamin explains why they hired a new designer.
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